Artificer’s Tower is a magic tower defense and base building management simulation video game. It’s developed and published by RodentGames. You are a godlike overseer who’s in charged of building a new tower for chosen mages. The mages will grow along with the tower to grow stronger. The ultimate experience the game can provide is nurturing the mages and build the tower in order to survive internal and external challenges.
Gameplay
Image credit: RodentGames
If you wish to get familiar of the game mechanics instead of just straight into the game, you can start by having a quick tutorial. During the tutorial, you are offered 3 mages and free resources to manage and upgrade the tower. Player can start with building rooms to expand the tower. They are rooms to serve different purposes, such as teleportation door, teleportation portal, storage, etc. To put them in plain, they are several purposes of room to serve the tower, like tower defense, library for research, magic items farm and mental health facilities for mages.
Tower Defense
Image credit: RodentGames
The Foyer is the entrance of tower. During the quick tutorial, there’ re several free rooms to be used as tower defense purpose. Before this, mages must do research about tower defense in order to renovate the room. So, mages will have to build a library room in order to proceed. After research completed, some basic defense knowledge gained. The tower defense room can be a trap room that shoots projectile to the enemies or a shield room. A shield room functions as a line of mages defense, mages who stay in the room will receive a protection shield. To strengthen the tower’s defense, there’ re a list of options making the tower defense full of surprise.
Resources Management
Image credit: RodentGames
As an overseer, you must watch over your tower and always keeps the resources management balance. In circumstances, your tower will have to face elimination from monsters. In that case, the resources for building and mages’ needs have to be taken seriously to avoid the lack of defense condition. During the early phase, it’s encouraged to build as many rooms for farming and crafting purposes. The materials are useful not just for building and maintaining the tower but also players can use them for business trade. You can do business with the merchant who visits occasionally or set up a sale queue at the portal. The gold is the main trade currency. You can earn it by doing business with the merchant or recruiting students to join your tower. In overall, I personally find the currency system works fine. In my humble opinion, I personally recommend to play the game thoroughly otherwise players might not aware the resources run out.
Mages
Image credit: RodentGames
Mages are the tenants who work and stay in the tower. The mages usually come along with traits allow players to know more about them. The rank starts from novice then proceeds higher title. Next, player can assigns the mages to in charge of specific tasks to establish the tower departments. Such as, mage A is assigned to work on research while mage B is assigned to craft consumable items and materials. Besides it, mages have mental health system as well. Player has to keep the mages happy in order to keep the departments function properly. Finally, mages who die during battle will be lost forever. That’s why player’s best approach to avoid this situation is to manage the resources to arm the mages and also the defense rooms in order to keep the casualty to minimum. The solution for the loss is recruiting new students to join the tower and train them so they can be useful during tower invasion.
Defense Failure
Image credit: RodentGames
When everything is lost, so will the tower. During monster invasion, mages must prepare to stays in position to fight off the monsters. Player can put as much traps and obstacles to slow their advance but the worst scenario is the boss fight. During the battle, if mages are weak to stand against the boss they will fled the battle and run for their lives. During this period, player loses total control of the mages while the monsters trash the rooms in tower. The worst scenario is the mages are killed in the process. After some miserable moment, the monsters left the tower and the mages who live will return sane. The casualty and fixing will consume the materials.
Overall
Trailer credit: RodentGames
Artificer’s Tower, it might be a welcoming game for the players who enjoys the genre. Although, I personally find it enjoyable on witnessing the tower’s progress of development growth. However, my personal gameplay experience doesn’t really hook me up and wants me to keep going more and more. The game functions pretty well, I’m able to enjoy the game without any technical issue.