Color Breaker is a game that requires players to paint a blank canvas to match a photo that they are given in a set amount of time. There is a co-op element to it but unfortunately, the game is very lack luster and will wear out its welcome a few hours in.
It would be easier to start with the gameplay since nothing else will make sense otherwise but since there isn’t much going on, this segment is going to be extremely short. Players are put on a timer and are given a blank canvas to match a pattern located in the corner of the screen. Players will guide little characters around the area as they pick up coloring pencils to mark the canvas. They are also able to erase any marks made but the focus of each island is to finish the series of paintings within the time limit. For example, the first island tasks players with solving three of these paintings but since this is a starting point, it might come off as confusing since players would still be learning the ropes. Once they finish the first painting, they are moved onto the next one with any left-over time if there is any. This seems like something that is working against the player and might make for an unpleasant experience.
Color breakers has a few modes available from the start, including a “campaign” mode as well as a creative mode. Starting with creative mode, there is a gallery of paintings offered that players can edit while also allowing players to create their own paintings using the games base mechanics.
Over in the campaign mode, players are offered a multitude of challenges that they can take on either solo or with up to 3 other players. There isn’t much to this mode since it involves players trying to make photos match what is in the corner. Honestly, the mechanics are rough, and I found myself struggling to make the photos line up since there was a lot of accidental marks along the way and swapping colors is a task. I could not imagine what this game would be like with 3 other players, but something gives me a strong feeling it would be nothing short of a chaotic mess with little progress being made.
Often, players will accidentally mark a spot on the canvas and will have to track down the right color to fix the mistake but since the pencils don’t have a static place on the screen, they can be pushed around as players walk around. This means that the colors a person might need may end up across the room which causes players to lose time just to make progress.
The game doesn’t have any memorable music and the graphic are what one would expect from a game aimed at party play. This is one of those titles that would be fun with a younger audience or even something to pick up for a bit while waiting on something else to install. I wish I was able to have more fun with Color breakers, but the game just did not settle well with me. If simple party games are something that catches your eye, then this might be worth adding to a Wishlist to pick up down the road.