GamingReview: Sumire (iOS version)

Review: Sumire (iOS version)

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We reviewed Sumire last year on the Switch, and now it’s available on iOS.

Here’s what we said for the Switch version which still stands for the iOS version (original Switch review by Krissy):

Sumire is a charming narrative adventure where a young Japanese girl sets out on an adventure to change her miserable fate and fulfill her wish of seeing her grandmother’s spirit.

Gameplay:

Sumire is about a disillusioned young girl who spends her days cooped up inside, in fear of the outside world now that her grandmother is no longer in it. On top of this, her father has left home, and her best friend has deserted her. But one day, a magical flower appears and promises her that she can change her fate. But the magical flower only has one day and one life to help her have a perfect day and make her wish come true.

The gameplay is pretty simple; you make choices that affect your karma and determine the outcome of the story. Despite there being a good and bad ending, the game doesn’t force what’s good or bad on you but shows you that your actions have consequences regardless of what decisions you make. And no matter what path you decide to take, Sumire comes to terms with the decisions she’s made at the end of the day.

At the beginning of the game, Sumire jots down a to-do list in her notebook of the things she wants to achieve in hopes of having a perfect day. While it may not sound like much, there are also small quests and even fleshed-out mini-games that you can enjoy along the way.

The most prominent features of Sumire are the art and the music. In fact, the music is not only relaxing but also very memorable. In addition, the overall design of the game feels like a Japanese watercolor painting that blends nicely with the music. While there are some depressing moments, the overall style of the game is quite wholesome.

On the other hand, for a narrative-focused game, I was a bit disappointed in the writing. It felt stiff, and the character dialogue was a bit monotonous. For games where the gameplay is primarily dependent on the story, I think the writing should be meticulous. That’s not to say that the writing ruined the game, but I think Sumire could have been more impactful if the writing was better.

Conclusion:

All in all, Sumire was truly a fun short adventure that I thoroughly enjoyed. With that being said, as a narrative-focused game, if the writing were better, it could have easily been a 10/10 game for me. Despite this shortcoming, I still highly recommend this charming indie game.

Entertainment: 8/10

Replay value: 7/10

Graphics: 10/10

Sound: 9/10

Kid Friendly: Yes

SUMMARY

+ Amazing design & music
+ features quests & mini-games
+ Nice bit of replay value
- Limited to one save file
- Stiff writing

(Reviewed on iOS, also available on Android, Nintendo Switch and Steam)
(Originally reviewed on the Nintendo Switch)
Andrew Edney
Andrew Edneyhttps://moviesgamesandtechcom.wpcomstaging.com
I am the owner and editor of this site. I have been interested in gadgets and tech since I was a little kid. I have also written a number of books on various tech subjects. I also blog for The Huffington Post and for FHM. And I am honoured to be a Microsoft MVP since January 2008 - again this year as an Xbox MVP.

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+ Amazing design & music </br> + features quests & mini-games </br> + Nice bit of replay value </br> - Limited to one save file </br> - Stiff writing </br> </br> (Reviewed on iOS, also available on Android, Nintendo Switch and Steam) </br> (Originally reviewed on the Nintendo Switch)Review: Sumire (iOS version)