Last night saw the big Outriders stream reveal as more elements to the game including some actual gameplay using a very early alpha build of the game was showcased following an event for content creators and press last week.
Play as an Outrider, the vanguard of the colonisation efforts of Enoch, now altered by the anomaly storms, your power grows as you discover the hostile planet of Enoch.
Powers and Character Classes:
It is very obvious that so many elements that make up Outriders have been “borrowed” from other games and Destiny has clearly been their go to inspiration. Like Destiny, Outriders beings with players being able to choose a class for their character, Trickster who can manipulate Time, Pyromancer with explosive fire powers and the Devastator who is the tank…and yes, all I am seeing is Titan, Hunter and Warlock!
RPG Depth and Customization
RPG will play a big part of how players will progress their characters in the game and again, not seeing anything here you have not seen in other similar games starting with Destiny. What is so jarring is just how identical almost how the UI menus and screens look as though they were just lifted right out of Destiny for both weapon and character management, I sense Bungie might want to have a little word with the dev team here!
It took right till the end of the stream for them to actually show any real gameplay and well, sadly as feared there is really a lot taken from other games here too. Starting off with the glaringly obvious considering the team behind Outriders is the same that gave the world Gears of War: Judgement and they have clearly stuck to what they know as the gameplay shows a cover based 3rd person system straight from the GEARS series. This has been combined with what feels to me like a Mass Effect style of having abilities to showcase the powers players will have and an almost Division style gun fighting element to it all.
Just as I felt when the trailer landed earlier this week for Outriders, so much about this game that was ‘revealed’ last night left me feeling rather meh about it as a game. The presentation of the stream was a pre-recorded scripted mess as a host being incredibly over positive about the aspects the two devs were talking about like no other game had ever done anything like they were showcasing but every time they showed an element that was clearly just a copy of something from another game such as Destiny, the chat in the stream reacted negatively which is also where I am right now.
Just by what they have shown with these trailers, Outriders needs a lot of work before it releases on current and new generation of consoles at the end of this year. Everything Iv seen I already have a game with the same style of gameplay from Destiny, Gears, Mass Effect: Andromeda and The Division. Taking all those elements and blending them into a game that is as much a looter shooter as anything already out and showcasing such minimal originality has me very much on the fence with Outriders, I was burned by Anthem in 2019 leaving me far more cautious about “New” titles that are simply a Frankenstein build of ideas and gameplay from multiple games just spliced together with a new skin.
Time will tell and maybe we will see more at E3 and certainly there is time before release for the team behind Outriders to make some adjustments possibly based on the feedback from last night of which there was A LOT of negative reaction immediately during and after the event streamed.
This reveal event has done little to get me hyped for Outriders and sadly, it has actually put it on the warning list for me this early on!
Releasing Holiday 2020 on PlayStation 5, Xbox Series X, Xbox One, PlayStation 4 and PC (Steam).
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