GamingAssassin’s Creed: Syndicate patch released

Assassin’s Creed: Syndicate patch released


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Ubisoft has released a new patch has been released for Assassin’s Creed: Syndicate on PS4 and Xbox One, bringing with it improved performance and stability updates.


Assassin’s Creed Syndicate Update
Latest Version: 1.2
Download size: Between 700 to 750 MB (approx.)


– Improved performance and stability


– Fixed an issue where there was no rating for the final mission
– Fixed an issue where the Trophy/Achievement descriptions were in English when the user put his system language to “French (Canada)”Audio
– Fixed an issue where the lip-sync was not synchronized with the cinematics
– Fixed an issue where the subtitles weren’t exactly matching the audio
– Fixed some issues with some audio missing or being played incorrectlyVehicles
– Fixed some collisions issues for carriages and trains
– Fixed some spawning issues with the vehicles


– Fixed some popping issues
– Improved reactions for the allies
– Improved reactions for NPC on the ground
– Improved reactions for NPC on carts and trains
– Improved navigation for NPCGame System
– Fixed some issues with the replay system
– Fixed some balancing issues
– Fixed an issue where the gun might be missing in the inventory after acquiring it in the “Whitechapel Conquest” mission
– Fixed an unlocking issue with the Train Raids
– Fixed an issue with the “Artisan” Trophy/AchievementWorld/3D/Menu/HUD
– The Time Anomaly icon was increased to have a better visibility on the map
– Fixed some issues with the messages for the mission in the HUD
– Fixed some icon issues
– Fixed some lighting issues
– Fixed some low resolution and corrupted texture issues
– Fixed some level of detail issues
– Fixed issues with props in the worldFight
– Fixed some issues during fights with NPCs
– Fixed issues with counter attacks
– Fixed some camera issuesMission
– Fixed an issue in the Fight Club
– Fixed an issue where the player could not enter the Time Anomaly mission
– Fixed some issues with the mission objectives and secondary constraints not updating properly
– Fixed issues with the fast travel
– Fixed some issues where the missions could be blocked after some cinematics
– Fixed some issues with Crawford Starrick in the last mission, “A Night To Remember”Behaviour
– Fixed some issues with the coerce system
– Fixed some issues with the cover system
– Fixed some issues with the parkour and navigation
– Fixed some animation issues
– Fixed some camera issues
– Fixed some issues with the rope launcher
– Fixed an issue where the player could sometimes fall under the map
Chris Hare
Chris Hare
A True Tech Geek at Heart, I Started my life of being a Tech Geek at the age of 5 with the BBC Micro. Went on through most of Nintendo stuff and now a Xbox and PlayStation fan. I also leaked the information about the leaked Hotmail passwords story from October 2009 that went World Wide. I Started writing tech articles at the beginning of 2011, most of my articles are about Android phones and Xbox One and PlayStation 4 and other gaming news. When Chris has free time its with the family.

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