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Today Konami has revealed that PES 2014 will mark a ‘new beginning’ thanks to it’s all new Fox Engine.

“All the materials we’re releasing are taken from current platforms and fully in-game, which is at about 70 per cent completion,” said Kei Masuda, creative producer at the PES Productions Team of the new screens released today.
“We want fans to get a true feeling of the actual product they’ll be playing on the consoles most own this year, not some marketing dream.
“Our new engine and systems are dedicated to the current generation of platforms, which will continue to be dominant in the market, but are fully scalable for future versions.”
“Our new engine and systems are dedicated to the current generation of platforms, which will continue to be dominant in the market, but are fully scalable for future versions.”

According to the publisher the game will include six new key areas which will rework every element of play and improve the graphics.
The first of these areas mentioned was TrueBall Tech, which lets players trap or knock on a pass using the analogue stick with “detailed barycentric physics” determining the weight shift of the player and the height and speed of the pass.
Next is M.A.S.S., which stands for Motion Animation Stability System, which is used to stimulate “the bodily contact” between multiple players within bespoke animations.
Heart gives each player has mental attributes that can be adversely affected when having a poor game, although if a player isn’t playing well, his team mates can rally round and support him. Other areas mentioned include a newly improved PES ID system and Team Play. Other improvements come under PES Core, which incorporates all other improvements to the engine.
Heart gives each player has mental attributes that can be adversely affected when having a poor game, although if a player isn’t playing well, his team mates can rally round and support him. Other areas mentioned include a newly improved PES ID system and Team Play. Other improvements come under PES Core, which incorporates all other improvements to the engine.
“Thinking outside the box on an annual series such as PES is not easy, but the Fox Engine has allowed us to develop such a level of freedom that we are constantly realising ways of making PES 2014 a true representation of football.
“From the moment football fans pick up the controller and experiment with the close control, player movement and get to know how teams work and move, we are confident that they will see a game no longer limited by technology, but capable of growing with them and constantly surprising with the breath-taking quality they have to come to expect from the real thing.”
PES 2014 is out later this year for PS3, PSP, Xbox 360 and PC. No mention has been made of a PS Vita version or Next Gen versions.


