Bandai Namco along with Codemasters will shortly be releasing Grid Autosport, the latest game in the Grid franchise, and I recently had the chance to talk to them about all things Grid.


GRID Autosport will bring alive the experience of becoming a professional racing driver in a new world of contemporary and classic motorsport. Drawing in spirit from classic Codemasters titles such as the TOCA series, developed in conjunction with community feedback and retaining the core GRID focus of ‘being all about the race’, gamers will experience a world of breadth, of depth, of intensity and of course, of the excitement that only racing cars can deliver.


Racing alongside a teammate, players must overcome key rivals and satisfy team sponsors in ferocious races where every pass and position counts. In GRID Autosport’s huge career, gamers will specialise in their favourite racing discipline or conquer them all; players will feel the aggression of the pack in Touring Cars, manage tyre wear and race into the night in Endurance events, race Open-Wheel cars with precision, show car control in Tuner events and react on the fly in Street races.

So over to Toby (and apologies about the background noise, we were in a trailer by a race track):

GRID Autosport is set to ship on 24th June in the USA and release on 27th June in Europe for the Xbox 360, Windows PC from Steam and for the PS3. A limited edition of GRID Autosport featuring exclusive additional content including the Mercedes-Benz SLS AMG Coupé Black Series Car, GRID Autosport Black Edition, is available to pre-order from GAME in the UK.